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Tech Interview One-Pager: Do's, Don'ts, Time Allocation, Requirements, and Revision Topics

1. Do's and Don'ts of Tech Interviews

Do's:

  • It’s possible to feel blank at the start of the interview. Stay calm, buy time, and explain your thought process: “Here’s what I’m thinking…”.
  • Get a referral if possible.
  • Clarify assumptions with the interviewer; never assume anything.
  • Practice with a framework:
    • Coding → company-tagged questions.
    • Behavioral → STAR method, data-driven answers.
    • Design → discuss trade-offs early.
  • Research company culture and leadership principles (e.g., Amazon’s Ownership, Google’s Clarity).
  • Use open-ended questions in behavioral rounds to show curiosity.
  • Be honest; don’t make up stories.
  • For coding, estimate time/space complexities on the fly; for design, cover trade-offs early.
  • Mock practice: LeetCode, system design mocks, and behavioral stories.

Don’ts:

  • Don’t ignore behavioral prep — referrals & stories matter.
  • Avoid jargon without explanation.
  • Don’t say “done” prematurely; verify edge cases and bottlenecks.
  • Don’t assume interviews are only technical — cultural fit is key.
  • Don’t neglect English/communication; practice explaining clearly.
  • Avoid negative framing; highlight learnings from failures.
  • Don’t skip edge cases or trade-offs.
  • Avoid vague answers; quantify impact (e.g., reduced latency by 30%).
  • Don’t install packages in coding interviews — use built-ins.
  • Don’t rush; manage time wisely.

2. How to Spend One Hour in Different Interview Types

DS/Algo (Coding Interview)

If one problem is asked:

  • 0–5 min: Clarify problem, constraints, edge cases.
  • 5–20 min: Discuss approach, DS/Algo choice, complexity.
  • 20–40 min: Write code, explain as you go, handle errors.
  • 40–50 min: Test with examples & edge cases; optimize.
  • 50–60 min: Discuss alternatives, clean up.

If multiple problems are asked:

  • Repeat the process at 2× speed.

LLD (Low-Level Design)

  • 0–3 min: Clarify the interview type (schema, API, service design, or class design / OOP).
  • 3–7 min: Clarify requirements, functional/non-functional needs, use cases.
  • 7–15 min: Identify classes, interfaces; UML diagrams; discuss OOD principles (SOLID, DRY, KISS, YAGNI).
  • 15–40 min: Implement key classes/methods; show modularity, testability, error handling.
  • 40–50 min: Discuss trade-offs (extensibility vs. simplicity); add unit test ideas.
  • 50–60 min: Q&A, refine based on feedback.

HLD (High-Level Design)

  • 0–5 min: Clarify requirements, scope, constraints (scalability, latency, availability).
  • 5–10 min: Present high-level idea; get interviewer buy-in.
  • 10–15 min: Define core components (DB, cache, services); sketch diagram.
  • 15–35 min: Detail data flow, trade-offs (sharding vs. replication, CAP theorem).
  • 35–50 min: Cover scalability, caching, reliability, monitoring; consider extensions.
  • 50–60 min: Wrap up, summarize, discuss next steps.

Behavioral/Leadership

  • 0–5 min: Icebreaker, self-intro, context.
  • 5–40 min: 3–5 STAR answers (Situation: 10s, Task: 10s, Action: 1–2 min, Result: 30s).
  • 40–50 min: Ask thoughtful questions (culture, challenges).
  • 50–60 min: Thank interviewer, reiterate interest.

3. Functional vs Non-Functional Requirements

Functional:

  • Define what the system does.
  • Examples: user login, send message, process payment.
  • Focus: actions, inputs/outputs, use cases.

Non-Functional:

  • Define how the system performs.
  • Examples: scalability (1M users/sec), latency (<100ms), availability (99.9%), security, usability.
  • Focus: performance, reliability, maintainability.

👉 In design: start with functional → then non-functional to guide architecture.


4. Topics to Revise for Different Interviews

DS/Algo (Coding Interview)

  • Data Structures: Arrays, Strings, Linked Lists, Stacks/Queues, Trees/Graphs, Heaps, Hashing.
  • Algorithms: Sorting (Quick/Merge), Searching (Binary), DP, Greedy, BFS/DFS, Backtracking.
  • Other: Bit manipulation, combinatorics, math puzzles.
  • Practice: 1–2 LeetCode daily (medium/hard), focus on patterns (sliding window, union-find).

LLD (Low-Level Design)

Core Principles

  • OOP concepts: encapsulation, abstraction, inheritance, polymorphism.
  • SOLID + DRY, KISS, YAGNI.

Design Patterns

  • Creational: Factory, Singleton, Builder.
  • Structural: Adapter, Decorator, Proxy, Composite.
  • Behavioral: Observer, Strategy, State, Command.

UML & Visualization

  • Class, Sequence, Activity, State diagrams.

Implementation

  • Clean, testable code; interfaces; modularity.
  • Handle concurrency, thread-safety, race conditions.

Practice Systems

  • Parking Lot, Movie Booking, Vending Machine, ATM, Chess, Food Delivery, Library Management, Ride-sharing.

HLD (High-Level Design)

Scalability & Performance

  • Horizontal vs. Vertical Scaling.
  • Sharding, Replication, Consistent Hashing.
  • Load balancing, rate limiting, API versioning.

Caching

  • Redis, Memcached.
  • Policies: LRU, LFU, write-through, cache invalidation.

Databases

  • SQL vs. NoSQL.
  • Indexing, partitioning, transactions, replication.

Reliability

  • Fault tolerance, retries, timeouts, circuit breakers.
  • Availability (CAP theorem).

Components

  • API Gateway, CDN, MQ (Kafka, RabbitMQ), Microservices vs. Monolith.

Monitoring

  • Metrics, logging, alerting, observability.

Common Systems

  • Messaging App, URL Shortener, Social Media Feed, Ride-Sharing.

Behavioral/Leadership

  • STAR stories (5–10): conflict, leadership, failure, influence.
  • Company values:
    • Amazon → Ownership, Customer Obsession.
    • Google → Clarity, Collaboration.
    • Meta → Speed, Boldness.
    • Netflix → Freedom & Responsibility.
  • Focus: teamwork, growth mindset, handling ambiguity, quantifiable impact.

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